21 void AddVertexAttribute(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
const void *pointer);
Encapsulates an OpenGL Vertex Array Object (VAO).
Definition VertexArray.h:13
void AddVertexAttribute(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
Definition VertexArray.cpp:24
void Unbind() const
Definition VertexArray.cpp:19
~VertexArray()
Definition VertexArray.cpp:9
VertexArray()
Definition VertexArray.cpp:3
void Bind() const
Definition VertexArray.cpp:14