This is the complete list of members for Transform, including all inherited members.
| GetInverseMatrix() const | Transform | |
| GetLocalForward() const | Transform | |
| GetLocalRight() const | Transform | |
| GetLocalUp() const | Transform | |
| GetMatrix() const | Transform | |
| GetPivot() const | Transform | inline |
| GetPosition() const | Transform | inline |
| GetRotation() const | Transform | inline |
| GetScale() const | Transform | inline |
| Reset() | Transform | |
| Rotate(const Vec3 &rotation) | Transform | |
| Scale(const Vec3 &scale) | Transform | |
| Scale(float uniformScale) | Transform | |
| SetMeshCenter(const Vec3 &meshCenter) | Transform | |
| SetPivot(const Vec3 &pivot) | Transform | |
| SetPosition(const Vec3 &position) | Transform | |
| SetRelativePivot(const Vec3 &meshCenter, const Vec3 &relativePivot=Vec3(0.0f, 0.0f, 0.0f)) | Transform | |
| SetRotation(const Vec3 &rotation) | Transform | |
| SetScale(const Vec3 &scale) | Transform | |
| SetScale(float uniformScale) | Transform | |
| Transform() | Transform | |
| Transform(const Vec3 &position) | Transform | |
| Transform(const Vec3 &position, const Vec3 &rotation, const Vec3 &scale) | Transform | |
| Translate(const Vec3 &translation) | Transform | |
| TranslateLocal(const Vec3 &localTranslation) | Transform | |
| TranslateLocalX(float distance) | Transform | |
| TranslateLocalY(float distance) | Transform | |
| TranslateLocalZ(float distance) | Transform |