This is the complete list of members for Transform, including all inherited members.
GetInverseMatrix() const | Transform | |
GetLocalForward() const | Transform | |
GetLocalRight() const | Transform | |
GetLocalUp() const | Transform | |
GetMatrix() const | Transform | |
GetPivot() const | Transform | inline |
GetPosition() const | Transform | inline |
GetRotation() const | Transform | inline |
GetScale() const | Transform | inline |
Reset() | Transform | |
Rotate(const Vec3 &rotation) | Transform | |
Scale(const Vec3 &scale) | Transform | |
Scale(float uniformScale) | Transform | |
SetMeshCenter(const Vec3 &meshCenter) | Transform | |
SetPivot(const Vec3 &pivot) | Transform | |
SetPosition(const Vec3 &position) | Transform | |
SetRelativePivot(const Vec3 &meshCenter, const Vec3 &relativePivot=Vec3(0.0f, 0.0f, 0.0f)) | Transform | |
SetRotation(const Vec3 &rotation) | Transform | |
SetScale(const Vec3 &scale) | Transform | |
SetScale(float uniformScale) | Transform | |
Transform() | Transform | |
Transform(const Vec3 &position) | Transform | |
Transform(const Vec3 &position, const Vec3 &rotation, const Vec3 &scale) | Transform | |
Translate(const Vec3 &translation) | Transform | |
TranslateLocal(const Vec3 &localTranslation) | Transform | |
TranslateLocalX(float distance) | Transform | |
TranslateLocalY(float distance) | Transform | |
TranslateLocalZ(float distance) | Transform |