Voltray Engine Docs
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Ray Member List

This is the complete list of members for Ray, including all inherited members.

ClosestPointOnLine(const Vec3 &rayOrigin, const Vec3 &linePoint, const Vec3 &lineDirection)Raystatic
directionRay
DistanceToLineSegment(const Vec3 &rayOrigin, const Vec3 &rayDirection, const Vec3 &segmentStart, const Vec3 &segmentEnd)Raystatic
GetDirection() constRay
GetOrigin() constRay
GetPoint(float t) constRay
IntersectAABB(const Vec3 &minBounds, const Vec3 &maxBounds, float &t) constRay
IntersectMesh(const std::vector< float > &vertices, const std::vector< unsigned int > &indices, float &t) constRay
IntersectMesh(const std::vector< float > &vertices, const std::vector< unsigned int > &indices, const Mat4 &transform, float &t) constRay
IntersectSphere(const Vec3 &center, float radius, float &t) constRay
IntersectTriangle(const Vec3 &v0, const Vec3 &v1, const Vec3 &v2, float &t) constRay
originRay
Ray()Ray
Ray(const Vec3 &origin, const Vec3 &direction)Ray