Represents the Inspector panel component in the Editor. More...
Classes | |
class | Console |
A panel component that provides console functionality in the editor. More... | |
struct | ConsoleMessage |
Represents a single message in the console. More... | |
class | Dockspace |
Manages the dockable layout system for the editor interface. More... | |
class | Inspector |
class | Settings |
A panel component that provides settings interface in the editor. More... | |
class | Toolbar |
class | Viewport |
Main viewport component for 3D scene editing. More... | |
class | ViewportFramebuffer |
Manages OpenGL framebuffer operations for viewport rendering. More... | |
class | ViewportInput |
Handles input processing and object selection for the viewport. More... | |
class | ViewportRenderer |
Handles scene rendering operations for the viewport. More... | |
class | ViewportScene |
Manages scene initialization and lifecycle for the viewport. More... | |
Enumerations | |
enum class | MessageType { Info , Warning , Error , Debug , Success } |
Defines different types of console messages. More... | |
Functions | |
void | DebugPrint (const std::string &message) |
void | DebugPrintWarning (const std::string &message) |
void | DebugPrintError (const std::string &message) |
void | DebugPrintDebug (const std::string &message) |
void | DebugPrintSuccess (const std::string &message) |
Represents the Inspector panel component in the Editor.
Represents the toolbar panel component in the editor.
The Inspector class is responsible for rendering and managing the inspector panel, which displays and allows editing of properties for selected objects within the editor. Inherits from the Panel base class.
The Toolbar class is a specialized Panel that provides toolbar functionality within the editor UI.
|
strong |
void Editor::Components::DebugPrint | ( | const std::string & | message | ) |
void Editor::Components::DebugPrintDebug | ( | const std::string & | message | ) |
void Editor::Components::DebugPrintError | ( | const std::string & | message | ) |
void Editor::Components::DebugPrintSuccess | ( | const std::string & | message | ) |
void Editor::Components::DebugPrintWarning | ( | const std::string & | message | ) |